AI Insights · Timothy · October 2024
Top 5 Slime Games on iOS in Estonia: Q3 2024 Performance
Explore the performance trends of the top five slime games on iOS in Estonia during Q3 2024, highlighting weekly downloads and revenue insights.
In the third quarter of 2024, the top five slime games on the iOS platform in Estonia showed varied performance trends in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides a glimpse into the popularity and financial performance of these apps.
Fluid Simulation from Pavel Dobryakov saw weekly revenue fluctuate throughout the quarter, peaking at approximately $5 in mid-September. Weekly downloads showed a gradual increase, peaking at around 7 in late September.
Super Slime Simulator, published by Dramaton LTD, experienced a revenue spike to $17 in early August, but otherwise had negligible revenue. The app maintained a steady download rate, with a notable increase to 45 downloads in early August and reaching 44 downloads again by the end of September.
Super Slime - Black Hole Game by Supercent, Inc. generated revenue only in specific weeks, with a peak of $4 in mid-August. Downloads were relatively strong throughout the quarter, peaking at 120 in late July before stabilizing around 70 to 84 towards the end of September.
World of Slime Simulator Games from Solid Apps INC had minimal revenue, with a peak of $5 at the beginning of July. The download rate was low but saw a slight increase towards the quarter's end, peaking at 7 downloads in the last week of September.
Bruno - My Super Slime Pet, another title from Dramaton LTD, did not generate revenue during the quarter. However, it experienced a notable increase in downloads, peaking at 104 in mid-August, before gradually declining to 13 downloads by the end of September.
For more detailed insights and analysis, you can visit Sensor Tower's platform.